- Platform
- edX
- Provider
- World Wide Web Consortium (W3C)
- Effort
- 6-8 hours/week
- Length
- 6 weeks
- Language
- English
- Credentials
- Paid Certificate Available
- Part of
- Course Link
Overview
HTML5 is the standard language of the Web, developed by W3C. For application developers and industry, HTML5 represents a set of features that people will be able to rely on for years to come. HTML5 is supported on a wide variety of devices, lowering the cost of creating rich applications to reach users everywhere.
Whatever mobile phones, connected objects, game consoles, automobile dashboards, and devices that haven’t even been considered yet, HTML5 helps write once and deploy anywhere!
In this course, you will learn all the new HTML5 features to help create great Web sites and applications in a simplified but powerful way. HTML5 provides native support for video and audio without plug-ins, provides support for offline applications, for games with smooth interactive animations, and much more.
What you'll learn
Taught by
Michel Buffa
HTML5 is the standard language of the Web, developed by W3C. For application developers and industry, HTML5 represents a set of features that people will be able to rely on for years to come. HTML5 is supported on a wide variety of devices, lowering the cost of creating rich applications to reach users everywhere.
Whatever mobile phones, connected objects, game consoles, automobile dashboards, and devices that haven’t even been considered yet, HTML5 helps write once and deploy anywhere!
In this course, you will learn all the new HTML5 features to help create great Web sites and applications in a simplified but powerful way. HTML5 provides native support for video and audio without plug-ins, provides support for offline applications, for games with smooth interactive animations, and much more.
What you'll learn
- Learn the new simplified HTML5 tags
- Play with the audio and video tags
- Draw and animate fun Web graphics
- Discover the newest HTML5 forms features
- Test the basic APIs, such as Web storage and geolocation
- And most of all, practice coding techniques thanks to multiple interactive examples
Syllabus
Week 1: HTML5 basics
Week 1: HTML5 basics
- From HTML1.0 to HTML5
- New structural elements
- Other elements and attributes
- Microdata
- Streaming multimedia content: the video and audio elements
- Subtitles and closed captions
- Enhanced HTML5 media players and frameworks
- Webcam, microphone: the getUserMedia API
- Basics of HTML5 canvas
- Immediate drawing mode: rectangles, text, images, etc.
- Path drawing mode: lines, circles, arcs, curves and other path drawing methods
- Colors, gradients, patterns, shadows, etc.
- Basic animation techniques
- Canvas and user interaction
- A glimpse of advanced canvas functionalities
- Introduction to HTML5 forms
- Accessible forms
- New <input> types
- New forms attributes
- New elements related to forms
- Form validation API
- Introduction to HTML5 APIs
- HTML5 cache
- The Web Storage API
- The File API
- The Geolocation API
Taught by
Michel Buffa